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Your employees are the brand. If they don't know what's going on, chances are your customers are confused too. A new generation of employees is here and they're changing the way business is done and learning is accomplished. Socially networked and immersed in playing videogames since childhood, they learn differently, with a verifiably different set of skills from their predecessors and vastly increased expectations when it comes to communications from their employer.

Today, innovative Learning, Communications, Business and Recruiting professionals are leveraging the relevance and immersive power of simulations and computer games to communicate culture, mission and skills to today's generation of employees.

BrandGames™ is your award-winning strategic development partner in this field.

Think "flight simulators" for best practices - from business process simulations and 3D virtual brand worlds to fun "arcade style" learning games. The dynamics of your business are brought to life in a self-led and risk-free virtual work environment where your people can experience, and practice with, authentic business scenarios.

Tired of "praying for participation" in your programs? It's time to take full advantage of this game-changing communications format to engage the next generation of employees!
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You can't afford to have your people freeze up when faced with business reality. A simulation-based approach to talent communications allows your people to experience the consequences of their actions in a realistic but risk free business environment...
 
Who says training can't be fun? With game-based content, we have permission to add competition into the learning methodology and all generations love to compete. Employees learn more as they play over and over, competing for high scores and incentives...
 
Today's candidates expect a more engaging and informative job application experience. They want to know "What's in it for me?" Recruiting materials are the first communication that future employees receive from you. Are you creating the right impression?   The orientation of new hires is not a time to take risks. A 2008 Booz Allen Hamilton study confirms that successfully on-boarding employees during their first year raises retention by as much as 25 percent, improves performance and accelerates...
 
Your employees want to grow with your organization. It's up to you to provide the tools to help them. Why undermine their confidence with on-the-job mistakes when you can let them learn risk-free in realistic and engaging simulations?   If employees don't know what your company stands for, expensive mistakes will be made and corporate culture will suffer. Once employees see the cultural context of their role and the business implications of potential mistakes, they can embrace, and commit to, guidelines and comply with standards...
 
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Arrow Electronics
Arrow Max!
Occupational Simulation • Professional Development
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Nokia
3GDJ
Learning Arcade • Sales Training
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Pepsi
Strike Force
Learning Arcade • Sales Training
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ALL CLIENTS & WORK
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ENGAGE TREND REPORT
"The Psychology Behind Game Design"
Game designers are trying to quantify what exactly makes people want to play a game and what keeps them interested.
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ENGAGE TREND REPORT
"NASA Joins the [Games] Space Race!"
NASA has produced several games to teach the public about the latest in aeronautics technology and research, including a Facebook trivia game called Space Race Blastoff and an air traffic control simulator dubbed Sector 33.
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ENGAGE TREND REPORT
"Consumer Engagement"
Self Magazine, host of the Self Workout in the Park event for the past 19 years is taking the event to new heights with an online game to reach a larger audience.
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ALL ENGAGE TREND REPORTS
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